How to Breed in Palworld

Everything to start breeding: unlocking the Breeding Farm, a male and a female Pal, Cake, collecting eggs and hatching them in an incubator, step by step.

How to Breed in Palworld

To learn how to breed in Palworld, you need three things: a Breeding Farm (unlocked at Player Level 15), one male and one female Pal placed in it, and a Cake to start the session. Without all three, nothing happens. The child Pal's species is not random. It follows a deterministic formula using hidden Breeding Power values assigned to each species. You place a male and female Pal in the Breeding Farm, feed them a Cake, and after a short animation the farm produces an egg.

Breeding works with the exact steps, numbers, and failure cases that matter. That egg goes into an Egg Incubator, which hatches it after 60 seconds of real time. The child's species is calculated by averaging the parents' Breeding Power numbers, then finding the Pal whose Breeding Power is closest to that average. Build the farm, assign the Pals, make the Cake, collect the egg.

Unlock and Build the Breeding Farm

Build the Farm

The Breeding Farm is available from the Crafting menu under Facilities once you reach Player Level 15. It costs 100 Wood, 20 Stone, and 10 Iron Ingots. Build it on flat ground inside your base; it needs a 4×4 tile space with no collision from other structures. The farm has two slots, left and right, for parent Pals. A male icon and a female icon appear above each slot once the farm is built. If you do not see them, the farm is placed correctly but you have not assigned Pals yet.

Failure case: players often try to build the farm before hitting Level 15. The recipe does not appear in the Crafting menu at all until that level. Check your Player Level in the pause menu. If you are below 15, focus on capturing Pals and clearing camps to gain experience. At Level 15 exactly, the farm unlocks and you can build it immediately.

Assign a Male and a Female Pal

Walk up to the Breeding Farm and interact with it. You see two empty slots. Drag a male Pal into the left slot and a female Pal into the right slot. The farm highlights the slots green when a compatible pair is loaded. If the slots stay grey, the Pals are the same gender, one male and one female are mandatory. Gender is shown by the icon next to the Pal's name in your inventory or Palbox. A circle with an arrow pointing down is male; a circle with a cross is female.

The species of the two parents determines the child, not their individual levels or stats. A level 50 Lamball paired with a level 1 Foxparks still produces the child predicted by the Breeding Power average of those two species. The parents' levels affect the child's starting level and stat inheritance, but the species is fixed.

Feed Cake: What It Does

With the parents assigned, open the farm's menu. You see an option to start breeding, which requires one Cake in your inventory. Cake is the only item that triggers breeding; no other food works. The purpose of Cake is to reset the farm's cooldown and produce an egg. Each breeding attempt consumes exactly one Cake. Without Cake in your inventory, the start button is grey and unclickable.

Cake requires a specific recipe that is not covered in full here, as it is a separate topic on crafting consumables. What matters here is that you need to have Cake ready before you place Pals in the farm. The farm does not store Cake; you carry it. If you arrive at the farm without Cake, you must fast travel to a workbench, craft it, and come back. The farm does not despawn the Pals while you are gone, but the session timer does not start until you feed the Cake.

Collect the Egg; Egg Sizes and Elements

After you feed the Cake, the farm plays a short animation (about 10 seconds), then produces an egg. Interact with the farm again to collect the egg into your inventory. All eggs produced by breeding are Huge Eggs. There is no variation in egg size from the breeding farm, every egg is the same large model. The element of the child Pal is not directly visible on the egg. You cannot tell what will hatch by looking at the egg's colour or size. The only way to know the child's species is to use a palworld breeding calculator that accepts the two parent species and returns the predicted offspring.

The egg occupies one inventory slot. You can carry multiple eggs, but each must be placed in an Egg Incubator to hatch. Eggs do not hatch while sitting in your inventory or on the ground. They are inert until incubated.

Egg Incubator: Hatch Times and Temperature

Build and Use the Incubator

The Egg Incubator unlocks at Player Level 20. It costs 50 Wood, 30 Stone, and 5 Iron Ingots. Place it on flat ground inside your base, then interact with it and select the egg from your inventory to load it. The incubator shows a temperature bar from 0°C to 100°C. Each Pal species has an optimal temperature range for incubation; the bar turns green when the temperature is in that range. If the bar is red or blue, the temperature is too hot or too cold and the hatch time increases. You cannot control the incubator's temperature, it is the ambient temperature of your base location. In practice, build the incubator near a heat source (campfire, heater) or a cold source (cooler, snow region) to adjust the bar.

At optimal temperature, the hatch time is 60 seconds of real time. At suboptimal temperatures, the time can double or triple. The incubator does not pause while you are away from the base; it ticks in real time regardless of your location. Failure case: players leave the egg in an incubator placed in an extreme climate (e.g., desert heat, ice mountain) and wonder why the egg takes 5 minutes instead of 1. Move the incubator or adjust the base's ambient temperature.

Egg Incubator Upgrades and Effect
Upgrade LevelEffectUnlock Condition
Base (no upgrade)Standard 60-second hatch at optimal temperaturePlayer Level 20
Heated CoilsReduces optimal temperature threshold by 10°C; hatch time unaffectedPlayer Level 25, 5 Iron Ingots, 2 Heater parts
Coolant SystemIncreases optimal temperature threshold by 10°C; hatch time unaffectedPlayer Level 25, 5 Iron Ingots, 2 Cooler parts
Insulated ShellHatch time reduced by 20% (48 seconds at optimal temperature)Player Level 30, 10 Iron Ingots, 5 Refined Ore

Speeding Things Up

Breeding is a real-time process. The farm produces the egg after 10 seconds of animation. The incubator takes 60 seconds at optimal temperature. You cannot skip or accelerate either step with in-game currency or items. The only way to speed up is to build multiple incubators. Each incubator holds one egg. If you have five incubators, you can hatch five eggs simultaneously, reducing the total real-time wait for a batch.

Passive skills, inherited from parents with a 50% chance per parent, are the reason to breed multiple offspring. The species is fixed per pair, but the passives are random. To get the passives you want on the child, you breed several eggs from the same parents and hatch them. The one with the best passives stays; the rest are released or used for work. Stats inherit with a 30% chance per parent. Passive skill selection is not covered in depth here, as it is a separate topic on building a competitive Pal team.

Next: Choosing Parents with a Calculator

Use a Calculator for Parent Selection

Once you have breeding working in your base, the next step is deliberate parent selection. The guide you just followed gets you an egg, but to get a specific Pal, say, an Anubis for Handiwork or a Jetragon for combat, you need to choose parents whose Breeding Power average hits that species. This is where the calculator comes in. Use a palworld breeding calculator that supports both parent-to-child and child-to-parents search modes. The calculator's dataset must match the current game version. Datamined breeding data from paldb.cc and the Palworld Fandom wiki, cross-checked against the calculator's own dataset, provide the Breeding Power values and unique pairs.

The single thing that most often goes wrong here: players assume two common Pals will produce a rare one. That is not how the formula works. The child is the Pal whose Breeding Power is closest to the average of the parents. If you want a rare Pal, you must find two parents whose average lands on that rare Pal's power. The calculator does this instantly. Enter the desired child, and it shows all parent pairs that produce it. That is your next action: open a calculator, enter the child you want, and build the parent pair it recommends. The best combos and how to calculate combinations are separate topics that the calculator handles for you, go build the pair.

Common Questions

Why is my breeding farm not producing an egg?

Three common causes: you have not reached Player Level 15, you do not have a Cake in your inventory, or the Pals assigned are the same gender. Check each one in order.

Can I breed two Pals of the same species?

Yes, as long as they are opposite genders. Same-species pairs produce the same species as the parents. The Breeding Power average of two identical Pals equals that species' power, so the child is the same species.

How do I know what species will hatch from the egg?

Use a palworld breeding calculator. Input the two parent species. The calculator returns the predicted offspring species based on datamined Breeding Power values. The game itself does not show you the prediction.

What happens if the incubator temperature is wrong?

The hatch time increases. At suboptimal temperatures, the time can double or triple. The incubator does not break or destroy the egg. Move the incubator to a different base location or adjust ambient temperature with heaters or coolers.

Do parent levels affect the child's species?

No. The child's species is determined solely by the parents' species via the Breeding Power average. Parent levels affect the child's starting level and stat inheritance (30% chance per parent), but not which Pal hatches.